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xover:hardfactsandnumbers:consequences_of_the_invasion

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Ghost Fleet Plot Info - The Conquest of Earth and the First Decade of Occupation

Phases of the Invasion


The Three Hour Warning

  • The Fleet pushes into medium and low earth orbit and the commander broadcasts her demand, for all of humanity to surrender.
  • Intelligence is perfectly aware of the nature of humanity's fractious nature and that such a demand could not be accomplished, political ends see this as a benefit and a means to bypass what would normally be a long process of negotiation for direct control.

Total Societal Breakdown

  • Mass breakdown of social services.
  • Cities panic and attempt to clear out.
  • Mass looting, violence, and general chaos.
  • General breakdown of civil society.

Leadership Evacuation

  • Civilian and military leadership are rushed to select sites, most are known to the fleet overhead and will be selectively struck based on intelligence of the individuals sheltering within. Those whom are deemed to be flexible in their values and who could be used to sway the population post invasion are generally captured with specialized teams. Those of a stronger character are killed via rail gun bombardments.

First Wave of Attacks

Rushed Intelligence and Lazy Planning

Second Wave of Attacks and Landings

Madness, Pure Madness

Casualties


Government and Leadership

Military and Security Organizations

'Collateral' Damage

Consequences of Upending a Civilization

Beginning of the Resistance

Initial Aftermath


The New Reality and Martial Law

End of the Western Liberal Reality

The Nobility Begin to Arrive

The New Order of Things


Welcome to the Glorious Empire

'Civil Security' Evacuations

Words have Consequences

The Long War Begins


xover/hardfactsandnumbers/consequences_of_the_invasion.1781753011.txt.gz · Last modified: 2026/06/18 03:23 by arieg203